Itasca C++ Interface
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ibody.h
1#pragma once
2// ibody.h
3
4// Interface for a Body which can be composed of multiple Pieces.
5// Also properties.
6// Other utility functions required by cell space.
7
8#include "dim.h"
9namespace itasca {
10 class IFishParam;
11 class IGroup;
12 class IThing;
13}
14
15namespace itascaxd {
16 using namespace itasca;
17 class IPiece;
18
20 class IBody {
21 public:
23 inline static const TType type_ = 0x4c815b83;
24
26 enum InOutMode { FullyOut=0, FullyIn, IntersectOut, IntersectIn, Surround};
27
29 virtual IThing * getIThing()=0;
30 virtual const IThing * getIThing() const=0;
31
33 virtual IPiece * getFirstPiece()=0;
34 virtual const IPiece * getFirstPiece() const=0;
36 virtual IThing * getFirstIThing()=0;
37 virtual const IThing * getFirstIThing() const=0;
39 virtual QStringList getAllAttributes() const =0;
41 virtual QVariant getAttribute(const QString &name) const = 0;
42
43 // Return the extent of a body
44 virtual DExtent3 getExtent() const=0;
45 // Return a boolean indicating whether or not a box is completely inside the body
46 virtual bool isBoxIn(const DExtent &d,const double &tol=1e-7) const=0;
47 // Return a boolean indicating whether or not the body intersects a DExtent
48 virtual bool intersectsBox(const DExtent &d,const double &tol=1e-7) const=0;
49 // Return the in/out state
50 virtual InOutMode checkInOutSphere(const DVect &,const double &) const=0;
51
52 virtual Quat getOrient() const=0;
53
54 // Get/set the fragment index
55 virtual int getFragmentIndex() const=0;
56 virtual void setFragmentIndex(int ind)=0;
57
58 // Reset the time step contributions
59 virtual void resetTimeStepContributions()=0;
60
61 // Get the stress from the previous timestep
62 virtual void getOldStress(std::array<double,dimval(3,6)> &) const=0;
63 // Get the volume
64 virtual double getVolume() const=0;
65 // Returns true if any DOF is fixed
66 virtual bool getAnyFixed() const=0;
67 virtual bool getAllFixed() const=0;
68 virtual DVect getPosition() const=0;
69 virtual std::vector<uint64> getSurfaceTriangles() const=0;
70
71 };
72} // namespace itascaxd
73// EoF
3D quaternion utility class.
Definition quat.h:108
Base class for items that will be stored in containers.
Definition ithing.h:30
Definition ibody.h:20
virtual const IThing * getIThing() const =0
virtual IThing * getFirstIThing()=0
Get the first IThing - may be different than getFirstPiece.
static const TType type_
The type identification number for this class, for use in convert_cast() and convert_getcast().
Definition ibody.h:23
virtual const IPiece * getFirstPiece() const =0
virtual const IThing * getFirstIThing() const =0
virtual IPiece * getFirstPiece()=0
Get the first piece.
virtual QVariant getAttribute(const QString &name) const =0
Return the value of the attribute.
virtual IThing * getIThing()=0
Return IThing interface associated with this piece.
virtual QStringList getAllAttributes() const =0
Return a list of all the attribute names.
InOutMode
Enumerator for defining the geometric attributes of a body relative to a geometric shape.
Definition ibody.h:26
Definition ipiece.h:15
DIM - Provides code portability between 2D and 3D codes.
uint32 TType
class type indicator
Definition basedef.h:46
DExtent3 DExtent
A DExtent2 in 2D, a DExtent3 in 3D.
Definition dim.h:160
DVect3 DVect
Vector of doubles, either 2D or 3D.
Definition dim.h:154
constexpr const U & dimval(const T &, const U &val3)
Returns the first argument in a 2D compile, and the second in a 3D compile.
Definition dim.h:199
namespace Itasca
Definition basememory.cpp:10
Itasca Library standard namespace, specific to 2D or 3D.
Definition icontactmodule.h:4