8#include "shared/interface/signal.h"
9#include "base/src/callback.h"
19 class IContainerContact;
47 using prop_signal = shared::Signal<const QString &,const QVariant &>;
163 virtual void populatePropertySets(QStringList *valueProps,QStringList *labelProps,QStringList *vectorProps)
const=0;
171 template <
class S,
void (S::*MFP)(IFWall *,u
int32,u
int32,
void *)>
181 template <
class S,
void (S::*MFP)(IHalfFacet *,u
int32,u
int32,
void *)>
191 template <
class S,
void (S::*MFP)(IHalfFacet *,u
int32,u
int32,
void *)>
Definition callback.h:130
An array class that attempts to minimize unnecessary heap access.
Definition farray.h:25
Interface for containers of IThings.
Definition icontainer.h:21
Interface to EnergyMap class.
Definition ienergymap.h:15
Interface to a "refining" cell space.
Definition icellspace.h:24
Interface for a facet used in the faceted wall logic. This is the interface for a triangular facet as...
Definition ihalffacet.h:37
Interface for a vertex used in the faceted wall logic. This is the interface for a vertex used in the...
Definition ihalfvertex.h:27
debug checked shorthand for std::numeric_limits<T>::
Definition limit.h:25
Interface for a faceted wall.
Definition ifwall.h:45
Interface for the wall module.
Definition imodulewall.h:44
virtual IContainer * getIContainerFWall()=0
Return the IContainer of the FWalls.
virtual uint32 getFWallFacetExtraNotice() const =0
Return the FWallFacet extra notice.
virtual const IContainer * getIContainerFacet() const =0
Return the const IContainer of the Facets.
virtual void populateAttributeSets(QStringList *scalarAtts, FArray< uint32 > *scalarNotices, QStringList *stringAtts, FArray< uint32 > *stringNotices, QStringList *vectorAtts, FArray< uint32 > *vectorNotices) const =0
Populates sets of property names based on their type.
shared::Signal< const QString &, const QVariant & > prop_signal
Typedef for the small granularity signal used to indicate to the gui that a propery has been added.
Definition imodulewall.h:47
virtual void getWallInBoxList(const DExtent &d, FArray< IFWall * > *ret, bool intersect=true)=0
Return the Walls in a box.
virtual const IHalfVertex * findVertexClosestTo(const DVect &v, const double &radius=limits< double >::max()) const =0
Find the const IHalfVertex closest to v.
virtual IFWall * createIFWall(QString name, uint64 id=0)=0
Create a faceted wall with name name and ID id.
virtual const IEnergyMap * getIWallEnergies() const =0
Return the EnergyMap attached to the walls.
virtual const IContainer * getIContainerFWall() const =0
Return the const IContainer of the FWalls.
virtual IFWall * findFWallClosestTo(const DVect &v, const double &radius=limits< double >::max())=0
Find the FWall closest to v.
virtual const ICellSpace * getFWallCellSpace() const =0
Return a const ICellSpace pointer to the FWall cell space.
virtual uint32 getFWallPropertyNotice() const =0
Return the FWall property notice.
virtual uint32 getFWallExtraNotice() const =0
Return the FWall extra notice.
virtual const IHalfFacet * findFacetClosestTo(const DVect &v, const double &radius=limits< double >::max()) const =0
Find the const IHalfFacet closest to v.
virtual IContainer * getIContainerFacet()=0
Return the IContainer of the Facets.
virtual void threadedCallbackObjectFacet(Callback4< void, IHalfFacet *, uint32, uint32, void * > &callback, void *v=nullptr, bool useThreads=true) const =0
Object for creation of multithreaded loop over facets.
virtual IFWall * findFWallWithID(uint64 id)=0
Find the IFWall with ID id.
virtual TType getVertexType() const =0
Return the HalfVertexBase TType.
virtual IFWall * findFWallWithName(const QString &name)=0
Find the IWall with name name.
virtual TType getFacetType() const =0
Return the HalfFacetBase TType.
virtual void getVertexInBoxList(const DExtent &d, FArray< IHalfVertex * > *ret, bool intersect=true)=0
Return the Vertices in a box.
virtual const IHalfFacet * findFacetWithID(uint64 id, IFWall *w=0) const =0
Find the const IHalfFacet with ID id;.
virtual void threadedCallbackObjectWall(Callback4< void, IFWall *, uint32, uint32, void * > &callback, void *v=nullptr, bool useThreads=true) const =0
Object for creation of multithreaded loop over walls.
virtual void getWallList(FArray< IWall * > *ret)=0
Return a list of IWalls.
virtual IHalfFacet * findFacetWithID(uint64 id, IFWall *w=0)=0
Find the IHalfFacet with ID id.
void threadedCallbackMethodVertex(S *s, void *v=nullptr, bool useThreads=true) const
Implementation of the multithreaded loop using the threadedCallbackObjectVertex
Definition imodulewall.h:192
virtual IHalfFacet * findFacetAloneWithID(uint64 id)=0
Find the IHalfFacet with ID id.
virtual const IWall * findWallWithName(const QString &name) const =0
Find the const IWall with name name.
virtual IHalfVertex * findVertexWithID(uint64 id, IFWall *w=0)=0
Find the IHalfVertex with ID id.
virtual ICellSpace * getFWallCellSpace()=0
Return an ICellSpace pointer to the FWall cell space.
virtual IContainer * getIContainerVertex()=0
Return the IContainer of the Vertices.
virtual IWall * findWallWithID(uint64 id)=0
Find the IWall with ID id.
virtual uint32 getFWallCleanNotice() const =0
Return the FWall clean notice.
virtual void populatePropertySets(QStringList *valueProps, QStringList *labelProps, QStringList *vectorProps) const =0
Populates sets of property names based on their type.
virtual void getFacetInBoxList(const DExtent &d, FArray< IHalfFacet * > *ret, bool intersect=true)=0
Return the Facets in a box.
virtual const IWall * findWallWithID(uint64 id) const =0
Find the const IWall with ID id;.
virtual uint32 getFWallCycleNotice() const =0
Return the FWall cycle notice.
virtual uint32 getFWallGroupNotice() const =0
Return the FWall group notice.
virtual uint32 getFWallFacetGroupNotice() const =0
Return the FWallFacet group notice.
virtual TType getFWallType() const =0
Return the FWall TType.
virtual const IFWall * findFWallClosestTo(const DVect &v, const double &radius=limits< double >::max()) const =0
Find the const FWall closest to v.
virtual void threadedCallbackObjectVertex(Callback4< void, IHalfVertex *, uint32, uint32, void * > &callback, void *v=nullptr, bool useThreads=true) const =0
Object for creation of multithreaded loop over vertices.
virtual const IHalfVertex * findVertexWithID(uint64 id, IFWall *w=0) const =0
Find the const IHalfVertex with ID id;.
virtual prop_signal * getPropertySignal() const =0
Return the signal associated with the addition of a new property.
virtual uint32 getFWallDisplacementNotice() const =0
Return the FWall displacement notice.
virtual IHalfVertex * findVertexAloneWithID(uint64 id)=0
Find the IHalfVertex with ID id.
virtual IWall * findWallWithName(const QString &name)=0
Find the IWall with name name.
void threadedCallbackMethodWall(S *s, void *v=nullptr, bool useThreads=true) const
Implementation of the multithreaded loop using the threadedCallbackObjectFWall
Definition imodulewall.h:172
virtual const IFWall * findFWallWithID(uint64 id) const =0
Find the const IFWall with ID id;.
virtual const IFWall * findFWallWithName(const QString &name) const =0
Find the const IWall with name name.
virtual void eraseIWall(IWall *w)=0
Erase the IWall - could be of any type.
virtual IHalfFacet * findFacetClosestTo(const DVect &v, const double &radius=limits< double >::max())=0
Find the IHalfFacet closest to v.
virtual IFWall * removeIHalfFacet(IHalfFacet *fac)=0
Remove the facet fac from its faceted wall.
virtual uint32 getFWallVelocityNotice() const =0
Return the FWall velocity notice.
void threadedCallbackMethodFacet(S *s, void *v=nullptr, bool useThreads=true) const
Implementation of the multithreaded loop using the threadedCallbackObjectFacet
Definition imodulewall.h:182
virtual uint32 getFWallGeometryNotice() const =0
Return the FWall geometry notice.
virtual IHalfVertex * findVertexClosestTo(const DVect &v, const double &radius=limits< double >::max())=0
Find the IHalfVertex closest to v.
virtual void populatePieceAttributeSets(QStringList *valueAtts, QStringList *labelAtts, QStringList *vectorAtts) const =0
Populates sets of piece property names based on their type.
virtual const IContainer * getIContainerVertex() const =0
Return the const IContainer of the Vertices.
Interface for a generic wall. This is the interface for a generic wall. Specific wall types must deri...
Definition iwall.h:35
An array class that attempts to minimize unnecessary heap access.
uint32 TType
class type indicator
Definition basedef.h:46
DExtent3 DExtent
A DExtent2 in 2D, a DExtent3 in 3D.
Definition dim.h:160
DVect3 DVect
Vector of doubles, either 2D or 3D.
Definition dim.h:154
namespace Itasca
Definition basememory.cpp:10
Itasca Library standard namespace, specific to 2D or 3D.
Definition icontactmodule.h:4
PFC namespace.
Definition iballfluid.h:15