This is the interface for VertexThing. This will be stored in a container and the ID will be stored in offset $KGCPP in the fortran vertex linked list. This inherits from Thing so we can use groups and extra variables.
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virtual const itasca::IThing * | getIThing () const =0 |
| Returns a const IThing pointer.
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virtual itasca::IThing * | getIThing ()=0 |
| Returns a IThing pointer.
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virtual FInt | getFortranOffset () const =0 |
| Return vertex fortran offset.
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virtual quint64 | getVertexID () const =0 |
| Return Thing ID.
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virtual FInt | getThreedecID () const =0 |
| Return vertex 3DEC id used for structural elements (not the same as Thing ID)
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virtual bool | getBit (int bit) const =0 |
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virtual void | setBit (int bit, bool b) const =0 |
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virtual QVariant | getValue (int index) const =0 |
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virtual void | setValue (int index, const QVariant &v) const =0 |
| Note - this is const through some hack so that we can use const VertexThings when getting data.
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virtual DVect3 | getLocation () const =0 |
| Returns gridpoint position.
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virtual double | getPP () const =0 |
| Returns gridpoint pore pressure.
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virtual void | setPP (double pp)=0 |
| set the gridpoint pore pressure
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virtual double | getTemperature () const =0 |
| Returns gridpoint temperature. Returns 0 if not configured for thermal.
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virtual void | setTemperature (double temp, bool dtemp=false)=0 |
| Sets gridpoint temperature. Does nothing if not configured for thermal.
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virtual bool | getTemperatureFixed () const =0 |
| Returns true if temperature is fixed. Returns 0 if not configured for thermal.
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virtual void | iniTemperatureAnalytical (double temp)=0 |
| Initialize gridpoint temperatures for analytical thermal solution.
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virtual DVect3 | getDisplacement () const =0 |
| Returns gridpoint displacement.
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virtual void | setDisplacement (const DVect3 &dv)=0 |
| Set the gridpoint displacement.
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virtual DVect3 | getSmallDisplacement () const =0 |
| Returns gridpoint small strain displacement.
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virtual DVect3 | getVelocity () const =0 |
| Returns gridpoint velocity.
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virtual void | setVelocity (const DVect3 &dv)=0 |
| Set the gridpoint velocity.
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virtual DVect3 | getAcceleration () const =0 |
| Returns gridpoint acceleration. Returns 0,0,0 if not configured for dynamic.
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virtual DVect3 | getForce () const =0 |
| Returns gridpoint unbalanced (??) force.
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virtual void | addForce (const DVect &df)=0 |
| Add input vector to current gridpoijnt force.
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virtual double | getSpare () const =0 |
| Returns contents of gridpoint spare offset.
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virtual FInt | getBlock () const =0 |
| return fortran offset of host block
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virtual IBlockThing * | getBlockThing () const =0 |
| return host BlockThing
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virtual quint64 | getBlockThingID () const =0 |
| return host BlockThing ID
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virtual SymTensor | getHoStress (bool bEffective) const =0 |
| return gridpoint stress for high-order zones
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virtual bool | getHidden () const =0 |
| Returns true if vertex or host block is hidden (TODO - check host zone)
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virtual DVect3 | getAppliedLoad () const =0 |
| Returns the load (force) applied to the vertex.
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virtual void | setAppliedLoad (const DVect3 &dv)=0 |
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virtual DVect3 | getAppliedLoadInc () const =0 |
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virtual void | setAppliedLoadInc (const DVect3 &dv)=0 |
| Set the applied load increment on the vertex.
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virtual DVect3 | getReactionForce () const =0 |
| Returns the reaction force at the vertex.
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virtual DVect3 | getAppliedVelocity () const =0 |
| Returns the velocity applied to the vertex.
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virtual void | setAppliedVelocity (const DVect3 &dv)=0 |
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virtual void | setAppliedVelocity (double value, uint component)=0 |
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virtual IVect3 | getBCType () const =0 |
| Return the type of boundary condition for this vertex in each direction Components of the vector correspond to BCs as given in the enum associated with this class Note that normal velocity is a special case. Use GetBCNormal.
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virtual void | setBCType (const IVect3 &iv)=0 |
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virtual bool | getBCNormal () const =0 |
| Return true if a normal velocity boundary condition is present.
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virtual bool | isExcavated () const =0 |
| Returns true if host block is marked as excavated.
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virtual bool | isRemoved () const =0 |
| Returns true if host block is removed.
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virtual FArray< const IFaceThing * > | getFaces (bool rigid) const =0 |
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virtual bool | isValid () const =0 |
| Return true if VertexThing and Fortran vertex are in sync.
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virtual IFlowKnotThing * | getFlowKnot () const =0 |
| Return Flow Knot associated with this vertex. Returns null if none.
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virtual double | getAppliedThermalFlux () const =0 |
| Return applied thermal flux.
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virtual double | getThermalFlux () const =0 |
| Return thermal flux.
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virtual double | getThermalMass () const =0 |
| Return thermal mass.
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virtual DVect3 | getDeformedPosition (bool active, double factor) const =0 |
| Return the position of the gridpoint with deformation exaggerated by factor if active is true.
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virtual double | getDynamicMass () const =0 |
| Return dynamic mass.
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virtual double | getTotalForce () const =0 |
| Return total force magnitude.
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virtual IBlockThing * | getFaceBlockThing () const =0 |
| return face block thing. Returns nullptr if not on a faceblock
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virtual double | getStiffness () const =0 |
| Return gridpoint stiffness.
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virtual void | setStiffness (double value)=0 |
| Set gridpoint stiffness.
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virtual double | getMass () const =0 |
| Return face block thing. Returns nullptr if not on a faceblock.
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virtual void | setMass (double value)=0 |
| Set vertex mass.
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virtual double | getDensityScalingFactor () const =0 |
| Return density scaling factor.
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virtual void | setDensityScalingFactor (double value)=0 |
| Set density scaling factor.
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virtual double | getDTemperature () const =0 |
| Returns temperature change at gridpoint. Returns 0 if not configured for thermal.
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virtual void | addToSelStiffness (double ss)=0 |
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virtual void | addToSelMass (double sm)=0 |
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virtual double | getForceRatio () const =0 |
| Return current local force ratio.
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virtual void | setForceRatioTarget (double d)=0 |
| Set force ratio target.
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virtual double | getForceRatioTarget () const =0 |
| Return force ratio target.
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virtual double | getConvergence () const =0 |
| Return convergence ratio (0-1)
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This is the interface for VertexThing. This will be stored in a container and the ID will be stored in offset $KGCPP in the fortran vertex linked list. This inherits from Thing so we can use groups and extra variables.