Itasca C++ Interface
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imoduleball.h
1#pragma once
8#include "shared/interface/signal.h"
9#include "base/src/farray.h"
10#include "base/src/callback.h"
11
12namespace itasca {
13 class IContainer;
14 class IEnergyMap;
15}
16
17namespace itascaxd {
18 class ICellSpace;
19 class IContainerContact;
20}
21
22namespace pfc {
23 using namespace itasca;
24 using namespace itascaxd;
25
26 class IBall;
27 class IGhostBall;
28
34 public:
36 using prop_signal = shared::Signal<const QString &,const QVariant &>;
37
39 virtual TType getBallType() const=0;
41 virtual TType getGhostBallType() const=0;
43 virtual uint32 getBallGeometryNotice() const=0;
45 virtual uint32 getBallPropertyNotice() const=0;
47 virtual uint32 getBallVelocityNotice() const=0;
49 virtual uint32 getBallCycleNotice() const=0;
51 virtual uint32 getBallFixNotice() const=0;
53 virtual uint32 getBallExtraNotice() const=0;
55 virtual uint32 getBallGroupNotice() const=0;
57 virtual uint32 getBallCleanNotice() const=0;
59 virtual uint32 getBallRotationNotice() const=0;
60
62 virtual const IContainer * getIContainerBall() const=0;
66 virtual const IContainer * getIContainerGhostBall() const=0;
78 virtual const ICellSpace * getICellSpace() const=0;
83 virtual const IBall * findBallWithID(uint64 id) const=0;
86 virtual IBall * findBallWithID(uint64 id) =0;
89 virtual const IGhostBall * findGhostBallWithID(uint64 id) const=0;
92 virtual IGhostBall * findGhostBallWithID(uint64 id) =0;
97 virtual const IBall * findBallClosestTo(const DVect &v,const double &radius=limits<double>::max()) const=0;
102 virtual IBall * findBallClosestTo(const DVect &v,const double &radius=limits<double>::max())=0;
103 virtual const IBall * findBallContaining(const DVect &v,QSet<uint64> *skip=nullptr) const=0;
104 virtual IBall * findBallContaining(const DVect &v,QSet<uint64> *skip=nullptr)=0;
106 virtual void validate()=0;
108 virtual const IEnergyMap * getIBallEnergies() const=0;
110 virtual const IEnergyMap * getIContactBallBallEnergies() const=0;
117 virtual void getBallInBoxList(const DExtent &d,FArray<IBall *> *ret,bool intersect=true)=0;
124 virtual void getBallInBoxList(const DExtent &d,FArray<const IBall *> *ret,bool intersect=true)=0;
131 virtual IBall * createBall(double rad,DVect pos,uint64 id=0)=0;
132
133 // Populates sets of property names based on their type including the relevant notices
134 virtual void populateAttributeSets(QStringList *scalarAtts,FArray<uint32> *scalarNotices,QStringList *stringAtts,FArray<uint32> *stringNotices,QStringList *vectorAtts,FArray<uint32> *vectorNotices)const=0;
135 // Populates sets of property names based on their type
136 virtual void populatePropertySets(QStringList *scalarProps,QStringList *stringProps,QStringList *vectorProps)const=0;
137
139 virtual prop_signal * getPropertySignal() const = 0;
140
142 virtual void threadedCallbackObject(Callback4<void,IBall *,uint32,uint32,void *> &callback,void *v=nullptr,bool useThreads=true) const=0;
143
145 template <class S,void (S::*MFP)(IBall *,uint32,uint32,void *)>
146 void threadedCallbackMethod(S *s,void *v=nullptr,bool useThreads=true) const {
148 threadedCallbackObject(callback,v,useThreads);
149 }
150
151 };
152} // namespace pfc
153// EoF
Definition callback.h:37
Definition callback.h:130
An array class that attempts to minimize unnecessary heap access.
Definition farray.h:25
Interface for containers of IThings.
Definition icontainer.h:21
Interface to EnergyMap class.
Definition ienergymap.h:15
Interface to a "refining" cell space.
Definition icellspace.h:24
Contact container class.
Definition icontainercontact.h:28
debug checked shorthand for std::numeric_limits<T>::
Definition limit.h:25
Interface for a ball.
Definition iball.h:35
Definition ighostball.h:16
Interface for the Ball module. This is the interface for the Ball module.
Definition imoduleball.h:33
virtual const IGhostBall * findGhostBallWithID(uint64 id) const =0
virtual IBall * findBallWithID(uint64 id)=0
virtual const IContainerContact * getIContainerBallBallContact() const =0
Const access to the BallBallContact container.
virtual uint32 getBallExtraNotice() const =0
Ball extra notice unsigned integer.
virtual uint32 getBallFixNotice() const =0
Ball fixity condition notice unsigned integer.
shared::Signal< const QString &, const QVariant & > prop_signal
Signal emitted when a property is created or modified.
Definition imoduleball.h:36
virtual prop_signal * getPropertySignal() const =0
Return the signal associated with the addition of a new property.
void threadedCallbackMethod(S *s, void *v=nullptr, bool useThreads=true) const
Implementation of the multithreaded loop using the threadedCallbackObject
Definition imoduleball.h:146
virtual TType getGhostBallType() const =0
Ghost Ball TType for type casting.
virtual void getBallInBoxList(const DExtent &d, FArray< IBall * > *ret, bool intersect=true)=0
virtual void getBallInBoxList(const DExtent &d, FArray< const IBall * > *ret, bool intersect=true)=0
virtual IContainer * getIContainerGhostBall()=0
Access to the GhostBall container.
virtual uint32 getBallCycleNotice() const =0
Ball cycle notice unsigned integer.
virtual void threadedCallbackObject(Callback4< void, IBall *, uint32, uint32, void * > &callback, void *v=nullptr, bool useThreads=true) const =0
Object for creation of multithreaded loop over balls.
virtual IContainerContact * getIContainerDomainBallContact()=0
Access to the DomainBallContact container.
virtual IGhostBall * findGhostBallWithID(uint64 id)=0
virtual ICellSpace * getICellSpace()=0
Access to the Ball cellspace.
virtual const IContainerContact * getIContainerDomainBallContact() const =0
Const access to the DomainBallContact container.
virtual uint32 getBallGeometryNotice() const =0
Ball geometry notice unsigned integer.
virtual const IEnergyMap * getIBallEnergies() const =0
Const access to the Ball energies.
virtual const ICellSpace * getICellSpace() const =0
Const access to the Ball cellspace.
virtual uint32 getBallCleanNotice() const =0
Ball clean notice unsigned integer.
virtual IContainer * getIContainerBall()=0
Access to the Ball container.
virtual uint32 getBallRotationNotice() const =0
Ball rotation notice unsigned integer.
virtual TType getBallType() const =0
Ball TType for type casting.
virtual IBall * findBallClosestTo(const DVect &v, const double &radius=limits< double >::max())=0
virtual const IContainer * getIContainerBall() const =0
Const access to the Ball container.
virtual uint32 getBallVelocityNotice() const =0
Ball velocity notice unsigned integer.
virtual uint32 getBallGroupNotice() const =0
Ball group notice unsigned integer.
virtual const IContainer * getIContainerGhostBall() const =0
Const access to the GhostBall container.
virtual IBall * createBall(double rad, DVect pos, uint64 id=0)=0
virtual const IBall * findBallWithID(uint64 id) const =0
virtual const IBall * findBallClosestTo(const DVect &v, const double &radius=limits< double >::max()) const =0
virtual IContainerContact * getIContainerBallBallContact()=0
Access to the BallBallContact container.
virtual void validate()=0
Validate the Ball module.
virtual const IEnergyMap * getIContactBallBallEnergies() const =0
Const access to the BallBallContact energies.
virtual uint32 getBallPropertyNotice() const =0
Ball property notice unsigned integer.
An array class that attempts to minimize unnecessary heap access.
uint32 TType
class type indicator
Definition basedef.h:46
DExtent3 DExtent
A DExtent2 in 2D, a DExtent3 in 3D.
Definition dim.h:160
DVect3 DVect
Vector of doubles, either 2D or 3D.
Definition dim.h:154
namespace Itasca
Definition basememory.cpp:10
Itasca Library standard namespace, specific to 2D or 3D.
Definition icontactmodule.h:4
PFC namespace.
Definition iballfluid.h:15