Itasca C++ Interface
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itripoly.h
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1#pragma once
8#include "base/src/farray.h"
9
10namespace itasca {
11 class IThing;
12 class IGroup;
13}
14
15namespace itascaxd {
16 class IPiece;
17 class IPieceMechanical;
18 class IBody;
19 class IHalfFacet;
20 class IHalfVertex;
21}
22
23namespace pfc {
24 using namespace itasca;
25 using namespace itascaxd;
26
39 class ITriPoly {
40 public:
42 inline static const TType type_ = 0x4e70b69e;
44 virtual IThing * getIThing()=0;
46 virtual const IThing * getIThing() const=0;
50 virtual const ITriPoly * getNextITriPoly() const=0;
54 virtual const IHalfFacet * getFirstIHalfFacet() const=0;
56 virtual DExtent3 getExtent() const=0;
57
59 virtual int getNumberFacets() const=0;
61 virtual void getFacetList(FArray<IHalfFacet *> *ret)=0;
63 virtual void getFacetList(FArray<const IHalfFacet *> *ret) const=0;
64
66 virtual void removeIHalfFacet(IHalfFacet *fac) =0;
68 virtual IHalfFacet * addFacetFromVertices(DVect verts[dim],QString &error,uint64 id=0,bool ignoreEnd=false,bool allowStar=false)=0;
69
73 virtual void getVertexList(FArray<const IHalfVertex *> *ret) const=0;
74
76 virtual DVect getPosition() const = 0;
78 virtual double getVolume() const = 0;
80 virtual void setPosition(const DVect &p) = 0;
81
83 virtual void rotate(const DVect &rotp,const DVect &axis,const double &w,bool noThrow = false) = 0;
84
85 };
86} // namespace pfc
87// EoF
88
An array class that attempts to minimize unnecessary heap access.
Definition farray.h:25
Base class for items that will be stored in containers.
Definition ithing.h:30
Interface for a facet used in the faceted wall logic. This is the interface for a triangular facet as...
Definition ihalffacet.h:37
Interface for a TriPoly.
Definition itripoly.h:39
virtual void removeIHalfFacet(IHalfFacet *fac)=0
Remove the IHalfFacet from the TriPoly.
virtual IHalfFacet * addFacetFromVertices(DVect verts[dim], QString &error, uint64 id=0, bool ignoreEnd=false, bool allowStar=false)=0
Add a facet from vertices.
virtual void getFacetList(FArray< IHalfFacet * > *ret)=0
Return a list of IHalfFacets.
virtual ITriPoly * getNextITriPoly()=0
Return the next ITriPoly object in the global list, or 0 if it is the last set.
virtual const ITriPoly * getNextITriPoly() const =0
Return the next ITriPoly object in the global list, or 0 if it is the last set.
virtual void rotate(const DVect &rotp, const DVect &axis, const double &w, bool noThrow=false)=0
Rotate the wall about the axis axis through the rotation point rotp by the angle w (in radians).
virtual double getVolume() const =0
Return the TriPoly volume.
virtual const IHalfFacet * getFirstIHalfFacet() const =0
Return the const first IHalfFacet associated with this TriPoly.
virtual void getVertexList(FArray< IHalfVertex * > *ret)=0
Return a list of IHalfVertex objects.
virtual int getNumberFacets() const =0
Return the number of IHalfFacets.
virtual void getFacetList(FArray< const IHalfFacet * > *ret) const =0
Return a list of const IHalfFacets.
virtual DVect getPosition() const =0
Return the TriPoly position. This is implementation dependent.
virtual void getVertexList(FArray< const IHalfVertex * > *ret) const =0
Return a list of const IHalfVertex object.
virtual void setPosition(const DVect &p)=0
Set the TriPoly position to p.
virtual DExtent3 getExtent() const =0
Return the DExtent3 extent of the TriPoly.
virtual const IThing * getIThing() const =0
Return a const IThing interface for this object.
virtual IHalfFacet * getFirstIHalfFacet()=0
Return the first IHalfFacet associated with this TriPoly.
static const TType type_
TType for type casting.
Definition itripoly.h:42
virtual IThing * getIThing()=0
Return an IThing interface for this object.
An array class that attempts to minimize unnecessary heap access.
uint32 TType
class type indicator
Definition basedef.h:46
DVect3 DVect
Vector of doubles, either 2D or 3D.
Definition dim.h:154
namespace Itasca
Definition basememory.cpp:10
Itasca Library standard namespace, specific to 2D or 3D.
Definition icontactmodule.h:4
PFC namespace.
Definition iballfluid.h:15